20 New PC Games For 2022 We Can’t Wait To Play

 hello and welcome to Rock Paper Shotgun now it's the end of 2019 which means we scrape the last few bits of the year off our plate and get ready to stuff our faces with hype for 2020 even though PC isn't a slave to console generations we will hopefully see the benefits of a new Xbox and Playstation as publishers unleash the next gen treats that they've been working on in Secrets even without those games we've got everything from Californian cyborg brains to unstoppable zombies to time-traveling murder mysteries so here are our picks of 20 PC games to watch out for in 2020 do tell us your personal picks and if you enjoy this video as it goes along do subscribe to Rock Paper Shotgun and make sure to select the notification bell so you can find all our videos as we cover these games throughout the year now onwards to the future this will confuse you 2020 is actually going to be the year of 2077 yes III 2019 was the moment that cyberpunk finally took a practical shape after that insane 2018 demo we finally saw how the game works on a nuts-and-bolts level in short it looks like deus ex on a mega budget a first-person RPG where your character build rewrites how missions play out from turning machines against their masters to just evaporate in gang members with handguns with the power of artillery what elevates it to a different level to Deus Ex is that it plays out in a vast city where every district is a character bubbling with unique threats and opportunities if you haven't already do watch our interviews with the concept artist and RPG creator Mike pon Smith for loads of insight into why this is one of 2020s most exciting games here's a good news bad news situation half-life is back but you have to wear a funny electronic hat to play it trust valve not to take the conventional route with the return of its beloved series as this half-life 2 prequel following the movements of Alex is a VR exclusive while some would rather put their skull inside a hit crab than a VR helmet it's still exciting to see Val throw their best design minds at virtual reality building a full campaign that we hope will set a new standard for is achievable already we've seen disembodied hands catching mo clips searching shelves for resources and slipping into gravity gloves to pluck weapons for enemies and at the end of the day it's just great to be back in this legendary world and listening to its legendarily dumb jokes its unloaded now if anyone can make the case for VR it will be valve it's been a year since the Resident Evil 2 remake and yet mr. X still haunts my dreams I can't even look at fedora without crapping my pants well bad news for my fellow afflicted Resident Evil 3 is pretty much mr. X of the game as Jill Valentine attempts to escape the unstoppable nemesis and get the hell out of Raccoon City nemesis isn't properly shown in the trailer but you know that guys are coming he's a 7-foot tall brute who looks like a cross between bein a haggis and Rob Beckett given that nemesis's whole Dale is chasing Jill the news that he has more tricks than mr. X gives me cold sweats what if he can finally get inside the safe room Oh God the other thing of note is the 4 vs. 1 multiplayer mode project resistance where the lone wolf controls enemy spawns and can steer zombies it also has a character called Marten sandwich any relation to the Jill sandwich all will be reviewed on April the 3rd now from mr. X - 4 X amplitude Studios say they've worked towards humankind since day 1 that their goal was to always make a historical Forex game and that endless space and endless legends were steps along that path a perfect backstory for a game all about the steps a civilization takes then starting with a prehistoric tribe and then absorbing a new culture at the end of every historical era this pick-and-mix of cultural evolution is what differentiates this from civilization as you end up with a bizarre amalgam of technology military units and architecture look at any modern city in the game and you'll see all your past decisions rubbing shoulders with the presence as tall Parisian apartments surrounded gyptian pyramids or Japanese pagodas all this boils down to accruing Fame so that your chimeric culture will be remembered will humanity achieve that lofty goal itself we have high hopes this next one isn't a Forex strategy and has more interest in the triple x industries of 1920 Chicago yes it's all booze brothels and bullets in Romero Games Empire of sin as you invest in neighborhood rackets and protect her from rival mobsters in turn-based shootouts it's all the fun stuff and the untouchables but without sanctimonious Kevin Costner telling everyone off you'll be watering down booze for profits rubbing shoulders with legendary gangsters including the real-life grandfather of game director Brenda Romero and there's an intriguing character system that sees each person evolved based on how you put them to work keep sending one henchman to plug business rivals for example and he might morph into a serial killer it's this clash of twisted personalities big gangster drama and a gorgeous setting that has this muscling in on our must play list here's my pitch for unto the end your beard is your health meter the more blood in your beard the worse things are going for you it's one of the hundred great touches in this side-scrolling adventure the limbo meets God of War as a barbarian hacks and slashes his way through caves and mountains the combat system has real depth with combat stances fake-outs all manner of a zuv cleverness and the ability to kick dirt in a bandits eyes it results in full-blooded battles where you really feel like you're scrabbling for survival but you don't mind if you do die because it means you get to enjoy those chunky sword hits all over again trust me this one is ace the original Ori is one of my favorite Metroid clones and all the sequel really has to do is inject more gorgeous ore into my eyes check offer more platforming to give my fat fingers a workout check and improve the not very good combat the last one is looking like a big check from the trailer as Ori throws lightning Spears whacks goons with a bo staff and gives this cheeky sod a bit of hammer time almost seems perverse seeing something this cute murder with such ease of course looking at what he's up against this may be justified giant spiders giant wolves giant owls basically take any animal that enjoys arias part of a balanced diet and stick giant in front of its name and voila you've got the recipe for some epic chase scenes and it will be on Xbox game pass for PC so you don't even have to pay through the teeth to see Orion pain between some teeth [Music] while we're talking about Metroidvania zan teeth that grinding sound you can hear is my jaw as I watch the silk song trailer and spot at least 10 bosses I'm gonna get stuck on for weeks upon end this standalone quest began as plans for a simple DLC character for the original hollow Knights but has grown into its own adventure with over a hundred 50 different enemies a quest system to help all the freaky bugs she meets and a slightly faster healing system add that last bit when new platform grab and silk song is speedier and more fluid than hollow Knights why is it that games are getting faster and faster as my aging hands get slower and slower this is a recipe for a disaster for me but I imagine how youthful viewers will dig it what is it with annapurna interactive and time loops they gave us the repeating space exploration at outer worlds in 2019 and are now planning to trap us in an endless cycle of carnage in a single flat 12 minutes sees a couples romantic dinner go repeatedly off the rails a man bursts in and beats you to death which is very rude and it gives you yes 12 whole minutes to try and avoid this untimely demise using simple point-and-click controls you use the memories of past deaths to try and prepare for the future grabbing weapons perhaps or just trying to talk your wife into helping you can you learn judo in 12 minutes I guess we'll find out the creator cites the films of Christopher Nolan and Stanley Kubrick as an inspiration but to me it sounds more like Groundhog Day with fewer laughs Microsoft Flight Simulator has been grounded for 13 years as technology caught up to where they needed it to be you see the new flight simulator draws on data and textures from Microsoft Bing satellite imagery to create photorealistic landscapes for you to fly over and then it uses Microsoft's as your cloud tech to stream it to your game to build an accurate world as you fly over it and that's just the static world the same tech can fill the sky with real-time weather and the team is looking at tracking animal migrations natural disasters and even car traffic now I'll be honest with you I am NOT a flight sin nut and can't speak to the accuracy of its planes or handling models by know that I want to fly over my hometown and see all the dummies blocking the roads around Stonehenge if Microsoft can find the accessibility to allow an idiot like me to take a fantasy flight but without compromising the simulation and detail that the fan community demand this could be the game to bust the genre wide open in last year's preview video I said my new year's resolution for 2019 was to punch off more demon heads but then doom eternal slipped to 2020 and made a failure of me I sad because I love punching off demon heads and also because what we played of doom eternal so far has been tremendous fun more demons more guns and more bits of demons that you can shoot off with said guns a grappling hook lets you deliver murder straight to a monster's front door and you get a shoulder-mounted flamethrower that bakes evil flesh into shards of armor they pop like popcorn which is heavenly also heavenly heaven which is where the fight takes us in this next adventure the opportunity to paint the pearly gates red who could possibly resist just please come out this year yeah total war does Troy is a fascinating pitch a further step into the gray area where history meets myth a space that creative assembly navigated in 2019 with Total War three kingdoms where that game was built around the big personalities that populate an exaggerated telling of Chinese history Troy is attempting to find the logic in the mythical loopiness so the miner tour becomes a mad bastard wearing a Bulls head and instead of hiding your men inside a big wooden horse you'll find other ways to exploit Trojan weakness such as attacking cities in the aftermath of an earthquake three kingdoms hero joules returned with achilles trying to keep his heel out of trouble and you'll also try to balance the favor of the gods whether that's hiring priests to flatter the hippyish ones or impressing Ares the God of War by murdering captives after battle it may be a further step from realism but it would turn to their nose about having a God on their side halo infinite latest III trailer didn't really do it for us taking a series that is at its best when you're bouncing a silly car over alien worlds and asking us instead to get excited about a random bearded dude hanging out in his dropship that I do remain excited for infinite boils down to two things rediscovering the joys of Halo Reach on PC and re watching the 2018 tech demo of the new slipspace engine you see this demo suggests infinite might have a bigger canvas for the adventure who wouldn't want to take a warthog Sunday drive across the grassy fields of a vast alien hula-hoop or go for a romantic walk on a beach or look at this giant nostril these are all things on my bucket list gears 5 took baby steps into an open world in 2019 - pretty great effect and now it's time for Master Chief to make his move whatever next open world cup hit well as long as it ends up on my game post subscription go crazy Desperados 3 was a highlight of Gamescom 2019 as the stealth wizards behind shadow tactics applied they're sneaky know how to this revival of a real-time tactics classic building a stealth game where everyone has very loud pistols may sound daft but it works as you program in simultaneous moves to shoot out any ears that may heal or turn to a vast range of of diversionary tactics to lure bandits to quiet past them at some fans are kicking off about it adding a mind controlling which to the team but they seem to forget the original had a guy who attached sleeping bombs to children's balloons and then floated them over enemy's heads if a freaking balloon assassin was okay then Isabelle's magics are fine you can even link together character fates like Dishonored two's Domino power it was Austin in that game and it is going to be awesome in this game too why aren't more people talking about dying like - every demo we've seen has blown us away whether it's minutes and minutes zombie escapes that show-off improved parkour and GUI combats or the wider structure that sees mission decisions change how the open world city functions make the wrong call and there are landmarks you can lose access to as evil factions move in and there are even entire regions of the city that you might never discover in our demo draining a dance or a submerged city block come bursting out of a lake that's pretty bold thinking from a game that used to be about hiding up drain pipes to escape monsters perhaps dying like twos quality hasn't quite sunk in yet as it's been hands off to date by which I mean we can't play it I'm not talking about all the hands you can chop off which is still obviously a lot full-disclosure paralyzed doesn't have a release date yet but we include it as a gesture of hope specifically as a gesture of alice's hope she's our resident Sims nerd and has been salivating over paralyzed non-stop imagine the Sims but made by smaller indie team they're not set in their way he's all part of a giant corporate machine so able to build exactly the thing they want it may not sound like a big deal that you get bed sliders attorney single into a double or the ability to resize toilet roll holders or the inclusion of curved walls or the freedom to set building Lots size and place it wherever you want but if you're a Sims builder who has been working with the age restrictions for the last hundred years all this adds up to a really tantalizing fan focused offering it's still early days yet but trust us based on what we've seen paralyze could be absolutely massive watchdogs Legion gets a lot of attention for its whole play as any NPC in the game thing and that is very cool I love the idea of building a People's Army from old-age pensioners and presumably pelting my enemies with the rock-hard mints they've had in their pockets for at least five years but really the appeal is taking a trip around virtual London and reclaiming the city 1 dingy pub at a time maybe you'll be able to hack yourself some cheap tickets to be overpriced West End shows although the bleak dystopian rulers will have probably banned lay near saying you don't want to give people any ideas of revolution I feel quite bad for bloodlines - it's the sequel we never expected to have and now all we do is pick on it for its rocky combat given how much the original was hobbled by rushed development it's a big sigh of relief to see this push back for some much-needed polish because ignoring the weird weightless combat there's plenty to get excited about here like the fact you can play as a vampire barista that's one of the character backstories anyway I guess if you can manage 20 different coffee orders at once you're all set to negotiate between a couple of vampire factions throw in a cool Seattle setting one of the best takes on vampire lore of all time and a new system that lets you drink people's emotions like a big sad milkshake and there's plenty to be hopeful for minute of islands was a highlight of egx Berlin 2019 it looks like a playable cartoon as you guide a beautifully animated heroine across huge hand-drawn landscapes trying to wake up ancient machinery hidden across islands it's a sweet mix of puzzling and platforming but with some seriously sinister undertones as our hero trots past rotting animal carcasses and wakes up creepy Giants you can see a lot more of this in our video from UGA expelling so do click on the link hopefully popping up on the screen now from cheery cartoon Islands to a bleak nuclear winter what better way to celebrate this frosty time of year of course we don't get to brave the cold in a massive tank thing this vehicle is not just for navigating the map but can drive into turn-based combat encounters crushing enemies underfoot and laying down support fire it's a bit like if the Batmobile from Batman Begins was a party member sadly you can't romance it dating a car is one of the few things you can't do in in EXO's latest character skills party composition and conversational smarts can have a huge impact on how every mission plays out not that surprising given the game's RPG heritage it's very much a proto fallout but this is looking a lot shinier than wasteland 2 must be all that Microsoft green in Excel became a first party studio last year and those are just a few of the hundreds of interesting games on the horizon it was a bit of a nightmare whittling them down I'd love to hear your personal picks for 2020 so definitely put them in the comments then we'll do our very best to make sure we cover them in detail as the Year unfolds if you enjoyed this video you can support the channel throughout this plate store please do use the link to check out our personal pics there's over half a million designs and dissipates unique metal posters are built last and they use a magnet mounting system that doesn't involve drilling into your walls with power tools which is a good thing and not only you to be supporting the channel but you'll be supporting the environment for every display sold a tree gets planted anyway I hope you found this video useful I know it's domed it's sucked into the hype cycle but it's nice to have something to look forward to right I really hope you'll join us in 2020 to cover all these wonderful PC games we've been having loads of fun on the channel in 2019 and we'd love for you to subscribe and join us for more so we will hopefully see you soon bye for now


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